使架构 Architecture 内部事件处理器也可通过接口定义,并能一键注册/注销#117
Open
Hocchi01 wants to merge 2 commits intoliangxiegame:masterfrom
Open
使架构 Architecture 内部事件处理器也可通过接口定义,并能一键注册/注销#117Hocchi01 wants to merge 2 commits intoliangxiegame:masterfrom
Hocchi01 wants to merge 2 commits intoliangxiegame:masterfrom
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
模仿 CommunityToolkit.Mvvm 中 ObservableRecipient 和 IRecipient 的使用方式。
现在可通过如下方式声明架构内事件处理器并注册:
好处:通过类头部快速知道该类注册了哪些事件;一键注册减少了重复书写的样板代码
其中
RegisterAllEventInArchitecture方法默认使事件处理器在gameObject销毁后自动注销,通过参数isAutoUnregister可控制。UnRegisterAllEventInArchitecture方法用于一键注销这些事件处理器。